Difference between revisions of "Player"

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=Setup=
 
=Setup=
 
==Communications==
 
==Communications==
 +
[[File:play_setup_com.png|thumb|500px|Communications setup]]
 +
 
;Communications Port
 
;Communications Port
:Define the player's communications port. Note that by changing this option, the Composer and Queue Management system need to be updated.
+
:Define the player's communications port. Note that by changing this option, the [[Composer]] and [[Queue Management]] system need to be updated.
  
 
;Activate Web Server
 
;Activate Web Server
 
:Activates or deactivates the web server serving Queue Management statistics, etc.
 
:Activates or deactivates the web server serving Queue Management statistics, etc.
  
 +
{{clear}}
 
==Set graphics output==
 
==Set graphics output==
 +
[[File:play_setup_gfx_out.png|thumb|500px|Graphics output setup]]
 +
 
Select the screens that will be used by the player
 
Select the screens that will be used by the player
  
 +
{{clear}}
 
==Other options==
 
==Other options==
 +
[[File:play_setup_other.png|thumb|500px|Other options]]
 +
 
;Disable HTML Scripting
 
;Disable HTML Scripting
 
:This options disables scripts in modules with HTML sources such as ActiveX and JavaScript.
 
:This options disables scripts in modules with HTML sources such as ActiveX and JavaScript.
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:Choose the best video renderer
 
:Choose the best video renderer
  
 +
{{clear}}
 
==Location==
 
==Location==
 +
[[File:play_setup_loc.png|thumb|500px|Location setup]]
 +
 
This option is needed when there are modules that depend on the player location, such as the Weather.
 
This option is needed when there are modules that depend on the player location, such as the Weather.
  
 
+
{{clear}}
 
=Input video hardware setup=
 
=Input video hardware setup=
 +
[[File:play_inputvideo.png|thumb|500px|Input video hardware setup]]
  
  
 +
{{clear}}
 
=Register in a server=
 
=Register in a server=
 +
[[File:play_serverreg.png|thumb|650px|none|Server registration]]
 +
 
In this screen you can register a player in a [[Software#ES|Enterprise Server]]. When connected to the server, it's possible to specify a '''name''' for the player as well as for each of the screens enabled on the player.
 
In this screen you can register a player in a [[Software#ES|Enterprise Server]]. When connected to the server, it's possible to specify a '''name''' for the player as well as for each of the screens enabled on the player.
  

Revision as of 11:56, 16 January 2013

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Player main screen

Setup

Communications

Communications setup
Communications Port
Define the player's communications port. Note that by changing this option, the Composer and Queue Management system need to be updated.
Activate Web Server
Activates or deactivates the web server serving Queue Management statistics, etc.

Set graphics output

Graphics output setup

Select the screens that will be used by the player

Other options

Other options
Disable HTML Scripting
This options disables scripts in modules with HTML sources such as ActiveX and JavaScript.
Video Renderer
Choose the best video renderer

Location

Location setup

This option is needed when there are modules that depend on the player location, such as the Weather.

Input video hardware setup

Input video hardware setup


Register in a server

Server registration

In this screen you can register a player in a Enterprise Server. When connected to the server, it's possible to specify a name for the player as well as for each of the screens enabled on the player.

Synchronization options are start synchronization which determines when the start calculating the interval for synchronization. For instance, for a hourly synchronization just set start synchronization at any hour and then set the interval to 1 hour.

If the synchronization fails, there's an option that specifies the number of reconnect attempts as well as the interval between each of those reconnection attempts.

After all being configured, enable the option Enable connections to server so that the player fetches new and updated projects from the server.

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