Difference between revisions of "Player"
Paulo Santos (Talk | contribs) |
Paulo Santos (Talk | contribs) |
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=Setup= | =Setup= | ||
==Communications== | ==Communications== | ||
+ | [[File:play_setup_com.png|thumb|500px|Communications setup]] | ||
+ | |||
;Communications Port | ;Communications Port | ||
− | :Define the player's communications port. Note that by changing this option, the Composer and Queue Management system need to be updated. | + | :Define the player's communications port. Note that by changing this option, the [[Composer]] and [[Queue Management]] system need to be updated. |
;Activate Web Server | ;Activate Web Server | ||
:Activates or deactivates the web server serving Queue Management statistics, etc. | :Activates or deactivates the web server serving Queue Management statistics, etc. | ||
+ | {{clear}} | ||
==Set graphics output== | ==Set graphics output== | ||
+ | [[File:play_setup_gfx_out.png|thumb|500px|Graphics output setup]] | ||
+ | |||
Select the screens that will be used by the player | Select the screens that will be used by the player | ||
+ | {{clear}} | ||
==Other options== | ==Other options== | ||
+ | [[File:play_setup_other.png|thumb|500px|Other options]] | ||
+ | |||
;Disable HTML Scripting | ;Disable HTML Scripting | ||
:This options disables scripts in modules with HTML sources such as ActiveX and JavaScript. | :This options disables scripts in modules with HTML sources such as ActiveX and JavaScript. | ||
Line 28: | Line 36: | ||
:Choose the best video renderer | :Choose the best video renderer | ||
+ | {{clear}} | ||
==Location== | ==Location== | ||
+ | [[File:play_setup_loc.png|thumb|500px|Location setup]] | ||
+ | |||
This option is needed when there are modules that depend on the player location, such as the Weather. | This option is needed when there are modules that depend on the player location, such as the Weather. | ||
− | + | {{clear}} | |
=Input video hardware setup= | =Input video hardware setup= | ||
+ | [[File:play_inputvideo.png|thumb|500px|Input video hardware setup]] | ||
+ | {{clear}} | ||
=Register in a server= | =Register in a server= | ||
+ | [[File:play_serverreg.png|thumb|650px|none|Server registration]] | ||
+ | |||
In this screen you can register a player in a [[Software#ES|Enterprise Server]]. When connected to the server, it's possible to specify a '''name''' for the player as well as for each of the screens enabled on the player. | In this screen you can register a player in a [[Software#ES|Enterprise Server]]. When connected to the server, it's possible to specify a '''name''' for the player as well as for each of the screens enabled on the player. | ||
Revision as of 11:56, 16 January 2013
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Setup
Communications
- Communications Port
- Define the player's communications port. Note that by changing this option, the Composer and Queue Management system need to be updated.
- Activate Web Server
- Activates or deactivates the web server serving Queue Management statistics, etc.
Set graphics output
Select the screens that will be used by the player
Other options
- Disable HTML Scripting
- This options disables scripts in modules with HTML sources such as ActiveX and JavaScript.
- Video Renderer
- Choose the best video renderer
Location
This option is needed when there are modules that depend on the player location, such as the Weather.
Input video hardware setup
Register in a server
In this screen you can register a player in a Enterprise Server. When connected to the server, it's possible to specify a name for the player as well as for each of the screens enabled on the player.
Synchronization options are start synchronization which determines when the start calculating the interval for synchronization. For instance, for a hourly synchronization just set start synchronization at any hour and then set the interval to 1 hour.
If the synchronization fails, there's an option that specifies the number of reconnect attempts as well as the interval between each of those reconnection attempts.
After all being configured, enable the option Enable connections to server so that the player fetches new and updated projects from the server.
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